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Reply: Mage Wars:: Sessions:: Re: First Session Report: A Warning to Fellow Geeks, How not to get started on Mage Wars.

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by rainofwalrus

when in doubt: run in and double-fireball/lightningbolt the opposing mage.

I also play Summoner Wars, and think trying to play MW as if it were SW can lead to longer games.

in the end: play it however you want, but remember that you can teleport/sprint Corner-to-Corner in 2 Turns! Making for "punchy" games.

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