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Reply: Mage Wars:: General:: Re: Questions on a few cards

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by sdougla2

The longer the game goes, the better it is to have something like Mana Crystal or Mana Flower out. It's often not cost effective for your opponent to destroy them early, and they pay back for themselves fairly quickly. Often they last the whole game. I've found them to be very useful in my games.

Everyone says that Decoy is fantastic, but I'm starting to lean a little bit away from it. It's useful, it's just that it can't accomplish a huge amount that a random other enchantment could. You can use it to keep your opponent guessing, but you can use any 1 spell point enchantment to do that. You can use it to store mana, which is something I haven't actually used in a game yet. You can use it to break a Nullify or Reverse Enchantment. If it's a Nullify, there's no reason you can't use any other enchantment, but it's better to use Decoy against Reverse Enchantment so that your opponent doesn't get much of an advantage out of it. You can use it to transfer mana from the pixie familiar to your Beastmaster, which is again, something I haven't actually done in a game yet.

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