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Reply: Mage Wars:: Rules:: Re: Hand of Bin-Shala

by pixelgeekMatthias Maccabeus wrote:I agree 100%. Put 6 of these in a Temple of Light deck and it gets ugly fast for your opponent.Have you played a game with 6 of them in a deck?

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Thread: Mage Wars:: Rules:: Two questions

by Preacherbbb These might have been answered already and I might be making it more complicated than it needs to be, but any help would be appreciated. Mana crystals, zone exclusive, controller gains...

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Thread: Mage Wars:: General:: Card Organization and Storage

by r1sefromru1n I love Mage Wars and the opponents I've played against do too. We love the huge amount of customization in the game with all the cards. One thing my group is struggling with however, is...

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Reply: Mage Wars:: Rules:: Re: Two questions

by tmgergo Mana Crystal:Controller of the Mana Crystal gains the channeling bonus. The player who cast it.Poison Gas Cloud:This effect is not an attack. It does exactly what it says, 2 points of direct...

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Reply: Mage Wars:: Rules:: Re: Two questions

by Preacherbbb Thanks for the help.

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Reply: Mage Wars:: Strategy:: Re: Beastmaster Rush

by GI Joe Has anyone won with the Beastmaster's starter deck?

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Thread: Mage Wars:: Rules:: Daze and multiple strikes

by GI Joe The rules say that the effect die is rolled during the Declare Attack step, and if the number is less than 7, the attack is skipped, then skip to step five, Additional Strikes. Step five says...

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Reply: Mage Wars:: General:: Re: Card Organization and Storage

by jmcampbell Magic: The gathering organizes their cards alphabetically by color (school of magic) I would do the same with Mage Wars.

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Reply: Mage Wars:: Rules:: Re: Two questions

by MDJD For future reference, if you have an issue with game terminology, just look in the codex at the back of the rule book. For example, the word "Controller" is defined there. It is an excellent...

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Reply: Mage Wars:: Strategy:: Re: Beastmaster Rush

by ghbell I only did 1 play with a starter deck. And it was against a non-starter custom deck. :whistle:

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Reply: Mage Wars:: General:: Re: Card Organization and Storage

by ghbell That is exactly what I do.

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Reply: Mage Wars:: Rules:: Re: Hand of Bin-Shala

by ghbellpixelgeek wrote:Matthias Maccabeus wrote:I agree 100%. Put 6 of these in a Temple of Light deck and it gets ugly fast for your opponent.Have you played a game with 6 of them in a deck?I have...

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Reply: Mage Wars:: Rules:: Re: Two questions

by wtcannonjr A Poison Gas Cloud tidbit -Since the poison damage is against Living Creatures, the Skeletons in the core set of cards are immune to this damage.

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Reply: Mage Wars:: Rules:: Re: Daze and multiple strikes

by wtcannonjr Yes. If you overcome Daze and make an attack, then all abilities of that attack will happen. i.e. Doublestrike, Triplestrike, etc.

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Reply: Mage Wars:: General:: Re: Holiday OP Kit promos

by Helznicht Is there a list of stores participating in OP? My local in KC is not, wanted to see if there were others not so far away I could join.

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Reply: Mage Wars:: Rules:: Re: Daze and multiple strikes

by pixelgeek I don't think that was his question Tom :)Daze does only effect the first strike. If the Creature has additional attacks they do get them but don't forget that these attacks are not...

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Reply: Mage Wars:: General:: Re: Card Organization and Storage

by pixelgeek I have mine split up by spell type and then sorted alphabetically and then put in a binder

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Reply: Mage Wars:: Rules:: Re: Daze and multiple strikes

by theduke850pixelgeek wrote:I don't think that was his question Tom :)Daze does only effect the first strike. If the Creature has additional attacks they do get them but don't forget that these...

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Reply: Mage Wars:: Rules:: Re: Hand of Bin-Shala

by alexmitko It's pretty good, yeah but it has the significant curbing point of being Zone Exclusive. Six of those + a Temple of Light takes up more than half the board and you don't get any + mana...

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Reply: Mage Wars:: Rules:: Re: Hand of Bin-Shala

by ghbell You use six so when one gets destroyed--- this is their weakness, they are easy to destroy--- then you can replace them.You can get mana from the amulet and Harmonize if that is important to...

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