Quantcast
Channel: Mage Wars Arena | BoardGameGeek
Viewing all articles
Browse latest Browse all 18762

Reply: Mage Wars:: Rules:: Re: Sleep-Too powerful?

$
0
0

by psychojoe1014

Captain_Frisk wrote:

Thanks for the help, I didn't look carefully at the card, we were trolling through the codex for the effect, which describes how incapacitated is limited on mages, but it didn't say that mages were immune to sleep.

Even so, it still went over pretty ugly that even if it didn't work on a mage, the cost to put someone to sleep (2xLevel) is substantially lower than the cost to cast ( > 2xLevel mana) + Cost to revive (wasting an action to punch + 1xLevel manaa)


I'm just wondering about the very last part of your post. You have to keep in mind that you only have to pay the removal cost if you're using an ability to remove the condition, such as the priestess's restore ability. If you attack a creature to wake it up you don't have to pay the 1xLevel mana removal cost. This goes for all conditions, not just sleep.

Viewing all articles
Browse latest Browse all 18762

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>