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Reply: Mage Wars:: Strategy:: Re: Opening for a newbie wizard

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by dkartzinel

Ah, I see, so for combos for the wizard,there are lots of fun things to do:
1. This one was suggested to me back when I started playing, but it's hysterical fun: wand+teleport, and Hydra. This basically negates the issues Hydra has with slow and lets you bounce him to wherever he can cause pain and suffering.
2. For extra hysteria, summon a poison gas cloud and teleport enemy units into it with your wand.

Now obviously, any opponent is going to say well then I'm going to dissolve your wand. You pretty much can't prevent it, but you can make it very painful for them by making sure that the zones that they'd have to advance into are covered by a basilisk and your gorgon archer, that way when they come to dissolve your wand, they are going to take some significant hits.

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