Thread: Mage Wars:: General:: Spell Book Page Design Thought...
by jbbnbsmith I just got the game, really like it, but almost immediately I realized I wasn't too happy with the design of the pages in the spell books. While the current design covers the entire card,...
View ArticleReply: Mage Wars:: General:: Re: Spell Book Page Design Thought...
by tmgergo After our first play, I bought a couple of Ultra Pro 4-pocket Pro-Binders.These work waaay better.
View ArticleReply: Mage Wars:: General:: Re: Deck Builder
by kergenramireziberci wrote:kergenramirez wrote:Hi Ilan, decoy is still indicating a 2 spell point cost when selected, it should be 1 as a novice spell.Cheers Kergen.Ok.. this time, i promise it's...
View ArticleReply: Mage Wars:: General:: Re: Spell Book Page Design Thought...
by Purple Paladin I agree. A minor pain to get them in and out.Plus, I think 6 on a page would be better.Seems it might be possible to cut 1/4th inch off the top of each lip, which would make it easier...
View ArticleReply: Mage Wars:: Rules:: Re: What does 'flame' do on mana flower?
by Purple Paladin Yes, my first hour playing, I'm like "How does that Knight get +2 damage with electricity, when it has no electrical attack?!?!". Now I know "ZAP" +2 to him.Is'nt it funny, most games...
View ArticleReply: Mage Wars:: General:: Re: Spell Book Page Design Thought...
by curtc I just ditched the books completely. They seem moe trouble than they're worth. Sadly they probably account for a hefty % of the price.
View ArticleReply: Mage Wars:: Rules:: Re: Spellbinding
by Clammy721curtc wrote:Purple Paladin wrote:Thanks Curt, but obviously, I already knew it was in the rules, I was just curious, from a game balance perspective, why it was so.Looks like you misread...
View ArticleReply: Mage Wars:: Rules:: Re: What does 'flame' do on mana flower?
by Gamer DCPurple Paladin wrote:Yes, my first hour playing, I'm like "How does that Knight get +2 damage with electricity, when it has no electrical attack?!?!". Now I know "ZAP" +2 to him.Is'nt it...
View ArticleReply: Mage Wars:: General:: Re: Deck Builder
by ibercikergenramirez wrote:I don't know why, it might be worth creating a novice cards selection category, just a suggestion.Cheers Kergen.You were absolutely right.. I did my testing with "Perfect...
View ArticleReply: Mage Wars:: Rules:: Re: Reverse magic on Dissolve
by Dave Klempa It appears the designer has ruled otherwise over on the Mage Wars forum:http://magewars.com/jsite/forum/general-questions/5868-can-i...When Reverse Magic is revealed, you take control of...
View ArticleReply: Mage Wars:: Rules:: Re: Spellbinding
by curtcClammy721 wrote:curtc wrote:Looks like you misread the rules, and my previous post. :cool:Looks like we may have a "Who thinks they know more about Mage Wars rules?" battle brewing.Nah. There...
View ArticleReply: Mage Wars:: Rules:: Re: Spellbinding
by Clammy721curtc wrote:Clammy721 wrote:curtc wrote:Looks like you misread the rules, and my previous post. :cool:Looks like we may have a "Who thinks they know more about Mage Wars rules?" battle...
View ArticleThread: Mage Wars:: Rules:: How to remove rot?
by clawlan The rules say it costs 2 to remove rot. 2 what? When?
View ArticleReply: Mage Wars:: Rules:: Re: How to remove rot?
by Kalidor 2 mana when you do something that allows you to remove conditions.Purify spell is an example.Priestesses' special ability is another.
View ArticleReply: Mage Wars:: Rules:: Re: How to remove rot?
by clawlanKalidor wrote:2 mana when you do something that allows you to remove conditions.Purify spell is an example.Priestesses' special ability is another.ah, just found it in the rules. Thanks.
View ArticleReply: Mage Wars:: Variants:: Re: Shuffle and draw hands, the traditonal way
by solitear I am all for house rules.Two thoughts. I see Mage Wars is to MTG as Chess is to PokerIn MTG the cards are randomized and a big part of the game and the deck building is based on...
View ArticleReply: Mage Wars:: Rules:: Re: How to remove rot?
by Purple Paladin 2 pills a day for 14 days . . .
View ArticleReply: Mage Wars:: Variants:: Re: Shuffle and draw hands, the traditonal way
by curtc I can't speak for the OP, but the reason this variant appeals to me is the same reason chess does not. I can appreciate that chess supports master-level play, but I have no intention or...
View ArticleReply: Mage Wars:: Rules:: Re: How to remove rot?
by Steelhorns Shall I take the red or the blue ones?!?
View ArticleReply: Mage Wars:: General:: Re: Really wanted to like the game but not...
by Koz1120Todd Degani wrote:While I like the idea of being able to choose your spell, having to spend 10 or more minutes between games just to put spells back in the book seems like a ridiculous...
View Article