Reply: Mage Wars:: Rules:: Re: Does a target get its Damage Barrier and/or...
by jpsharp Correct. Damage Barrier works even if the defender is killed - Counterstrike does not.
View ArticleSession: Mage Wars:: Learning games and first impressions
by garypgary I have been eagerly awaiting this game after seeing the pre-release details and then downloading the rules - Magic: the Gathering card play only better, combined with a Summoner Wars...
View ArticleThread: Mage Wars:: General:: Game balance
by malteh disclaimer: i have not played this game yet, still i looked at every card carefully and made up my mind building good spellbooks.what do you think about the game balance in this game? i am...
View ArticleReply: Mage Wars:: General:: Re: Game balance
by Gewar I do not have a game yet too, but I'm going to state my opinion anyway :PCreatures vs Attack spells balance is complex thing - they have many differences, but I try to point out every...
View ArticleReply: Mage Wars:: General:: Re: Game balance
by sdougla2 The balance between attack spells and creatures seems fine so far. Attack spells are generally less efficient than a creature can be, but they also attack right now. While single target...
View ArticleReply: Mage Wars:: General:: Re: Game balance
by malteh sdougla2 wrote:The balance between attack spells and creatures seems fine so far. Attack spells are generally less efficient than a creature can be, but they also attack right now. While...
View ArticleThread: Mage Wars:: Rules:: Enchantments as quickcasts actions?
by BGFreakDag2PT I need some clarification if the previous game session with my friend that has this cool game. I don't know if we played right, since it was his 2nd play and my 1st play.My Friend:...
View ArticleReply: Mage Wars:: Rules:: Re: Enchantments as quickcasts actions?
by bluewizard Hello, Here is where things are a little different than Magic and WoW. You can only cast a spell in your turn (Unless the card says otherwise). So for reverse magic to work it must...
View ArticleThread: Mage Wars:: Rules:: When Nullify?
by Megabob If I play a hidden enchantment on a enemy with nullify. will it nullify it when i play it hidden or when i reveal it?
View ArticleReply: Mage Wars:: General:: Re: Game balance
by sdougla2 Try using an Elemental Wand with Chain Lightning, a Mage's Wand with Sleep, and the conjuration that gives all non-mage creatures upkeep 1. Those are the ways that immediately spring to...
View ArticleReply: Mage Wars:: Rules:: Re: When Nullify?
by theduke850 Nullify triggers when the creature it is attached to is targeted by an incantation or enchantment. before an enchantment can be played faced down, it has to have a target. so, nullify...
View ArticleThread: Mage Wars:: Rules:: Magebane versus a heal spell
by Reaper Steve So I had my son's Beastmaster down to 1 life left, with Magebane attached. He wanted to cast Minor Heal. Does the 1 damage from Magebane kill him before the healing takes effect? A key...
View ArticleReply: Mage Wars:: Rules:: Re: Does a target get its Damage Barrier and/or...
by Reaper Steve jpsharp wrote:Correct. Damage Barrier works even if the defender is killed - Counterstrike does not.James, thanks for the answer, but if I may ask, how are you certain? I'd appreciate...
View ArticleReply: Mage Wars:: Rules:: Re: Enchantments as quickcasts actions?
by Cardboardjunkie One other note, Harmonize does not work with Mana Crystals, Mana Flowers or Moonglow Amulet. The object it is harmonizing with has to have innate channeling and those three items...
View ArticleReply: Mage Wars:: General:: Re: Missing cards?
by noddingoff My set may be missing a few cards, as I was short a number of cards needed to build all four decks at once:-1 Bear Strength-3 Dispel-1 Dissolve-1 Force Push-4 Minor Heal-1 Seeking...
View ArticleReply: Mage Wars:: General:: Re: Missing cards?
by ohbalto I went through similar fun setting up decks. I appreciate that it's a 2-player only game, but it strikes me as, well, cheap to not provide enough cards for us to build all four starting...
View ArticleReply: Mage Wars:: General:: Re: Missing cards?
by noddingoff I wouldn't call it cheap, I don't think there's any negative intention at all, especially given how many additional cars there were in the box.Thanks for the link.Robin
View ArticleReply: Mage Wars:: Rules:: Re: Does a target get its Damage Barrier and/or...
by thrustbucket I can't speak for James but I agree with him. The reason being that everything in this game follows logic. One of the nice things about this game is when you have a question bout the...
View ArticleReply: Mage Wars:: Rules:: Re: Magebane versus a heal spell
by MajaiofDreams The active player would decide, so he could activate and choose to be healed before the negative effects set in.
View Article