Thread: Mage Wars:: General:: It is just me... Or...
by Mike1977 A spellbooks opener is 99% of the time the same?What I mean by that is once we have created a spellbook, we will open (with that spellbook) pretty much every game in the same way.Its as if...
View ArticleReply: Mage Wars:: Strategy:: Re: Wand + Lightning Bolt Broken?
by sdougla2 Decoy is better in that case. it costs less mana, they may decide to pay for one of their enchantments, and they can't reverse it at you to your detriment (they can reverse it at you, but...
View ArticleThread: Mage Wars:: Rules:: Force Push and Zone Effects
by pomomojo My Warlock uses Force Push to send a Timber Wolf through a Wall of Fire. Redclaw is currently in the same zone as the Wolf, thus giving the Wolf Armor +1. Since the Wall of Fire is not...
View ArticleReply: Mage Wars:: General:: Re: It is just me... Or...
by maltehMike1977 wrote:A spellbooks opener is 99% of the time the same?What I mean by that is once we have created a spellbook, we will open (with that spellbook) pretty much every game in the same...
View ArticleReply: Mage Wars:: General:: Re: It is just me... Or...
by happycatmachineMike1977 wrote:A spellbooks opener is 99% of the time the same?What I mean by that is once we have created a spellbook, we will open (with that spellbook) pretty much every game in...
View ArticleReply: Mage Wars:: Rules:: Re: Force Push and Zone Effects
by happycatmachinepomomojo wrote:My Warlock uses Force Push to send a Timber Wolf through a Wall of Fire. Redclaw is currently in the same zone as the Wolf, thus giving the Wolf Armor +1. Since the...
View ArticleReply: Mage Wars:: General:: Re: It is just me... Or...
by Hemlockaaa I don't have the game yet, but I'm very interested and close to purchasing. This is one of my concerns though.I'm excited about the large variety of cards, but do people generally create...
View ArticleReply: Mage Wars:: General:: Re: It is just me... Or...
by happycatmachineHemlockaaa wrote:I don't have the game yet, but I'm very interested and close to purchasing. This is one of my concerns though.I'm excited about the large variety of cards, but do...
View ArticleReply: Mage Wars:: General:: Re: It is just me... Or...
by wtcannonjr My thoughts after 5 games. I still have not played the Warlock although I have defeated him once.I find myself tweaking each mages spellbook based on the player and the mage I will be...
View ArticleReply: Mage Wars:: Rules:: Re: Adramelech and Sweep
by wtcannonjr I can visualize hitting both targets if he started with the Flying creature and swooped down to then hit the non-flying target.I agree with your interpretation. The Flying trait is lost...
View ArticleReply: Mage Wars:: Strategy:: Re: Wand + Lightning Bolt Broken?
by wtcannonjr Good catch. I forgot that both hidden enchantments would be triggered by the opponent spell.So at this point, a mage can only protect equipment with one layer of spell which will always...
View ArticleReply: Mage Wars:: Strategy:: Re: Wand + Lightning Bolt Broken?
by topdeckgames I have not had a chance to play test this "protected wand" strategy. Have others? Also, I would be curious to hear what the designers found during playtesting.
View ArticleReply: Mage Wars:: Rules:: Re: Adramelech and Sweep
by Lord Galactus All of you are correct! As much as possible we tried to make the rules work the way things should work and be intuitive. Although in this scenario, it may seem a bit peculiar! As Tom...
View ArticleReply: Mage Wars:: Strategy:: Re: Deck Building Theory Craft
by ghbell Back to the point of the original thought line. What sort of points are people dedicating to their decks in terms of kill cards and then all of the rest?
View ArticleThread: Mage Wars:: Rules:: Full action
by Decros Mah, i m pretty messy, can some1 explane termins :a)quickcast spellb)quickcast actionc)full actionetc...Q) i used my Quickcast marker with my mage, staying only with my action marker.can i...
View ArticleReply: Mage Wars:: Rules:: Re: Full action
by wtcannonjr There are 3 types of actions - Full, Quick and Quickcast. See page 15 in the rulebook for a complete description of Quick Actions and Full Actions. See page 12 for a complete description...
View ArticleReply: Mage Wars:: Strategy:: Re: Warlock weakest of all mages?
by wtcannonjr I didn't see anyone discussing the Dark Mage spells "Drain Life" and "Death Link" that the Warlock can access easily. It seems these should be in the list of Support cards for this mage....
View ArticleReply: Mage Wars:: Rules:: Re: Adramelech and Sweep
by pomomojoLord Galactus wrote:All of you are correct! As much as possible we tried to make the rules work the way things should work and be intuitive. Although in this scenario, it may seem a bit...
View ArticleReply: Mage Wars:: Strategy:: Re: Warlock weakest of all mages?
by ghbell That is covered in the other thread. As Dark Mage spells, the argument is that the Warlock will get passed by the next Dark mage and fade away.
View ArticleReply: Mage Wars:: Strategy:: Re: Warlock weakest of all mages?
by pomomojo I haven't played with Priestess or Wizard at all, so I realize my opinions will be quite skewed.Ring of Curses + Curseweaving - I find curses quite powerful as they can guarantee damage...
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